#include <windows.h>

#include "subject.h"
#include "observer.h"
#include "uievent.h"

#include "uieventreceiver.h"

void UIEventReceiver::Update( void* info )
{
	if( info == NULL )
	{
		return;
	}

	_eventInfo = *( ( EventDesc* )info );

	OnEventReceived();

	return;
}